Is it possible to have an invisible object that still recieves shadows? : r/godot

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What is the best engine for creating an open-world? I want to make 'not a game', but an open-world simulation like 'Westworld' where NPCs live a daily life, or like Matrix. It

How to make a shader for invisible objects to visible in some spots? - Godot Forums

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Implement per-object shadows to improve the quality of received shadows on specific objects · Issue #5841 · godotengine/godot-proposals · GitHub

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Can someone help me figure out how can I have unshaded lighting but still be casting shadows? When I apply a shader material to my model, the texture disappears : r/godot

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