How to separate procedural mesh on parts to assisgn different

By A Mystery Man Writer

Hi, like in the topic. is it posible to separate procedural mesh to apply different materials?

Triangulate

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Houdini – Separate continuous mesh parts to groups – Oded Maoz Erell's CG Log

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Simple book generator (procedural). Trying something like parameters from Unreal, to change shader and mesh properties in Blender. : r/blender

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