By A Mystery Man Writer
I'm trying to understand how to rig a very simple figure/head with blend shapes to use through a animation framework in unity. Now I made the head so low poly that the actual facial features would
Decal Component - Open 3D Engine
Blend Shapes
Blend shape help : r/Maya
Blending Decals into Target Material [$,promoted] - BlenderNation
Comparative study of Blender and Maya - Two software packages compared by a game character modeler!
Animation Track types — Godot Engine (stable) documentation in English
Limit UV Project Modifier/UV From Object To One Side Object - Materials and Textures - Blender Artists Community
ArtStation - Grease Pencil workflow tools for Pre-vis teams - Blender
Solved: Blend Shapes Deform Problem - Autodesk Community - Maya
11. Corrective Blendshapes – CAVE Academy
Blender] DECALmachine: surface detailing using mesh decals — polycount
Begginer's guide to Blender animation, character rigging, particle motion and more. All-in-one course for animators!
The Ultimate Guide to Blender 3D Rigging and Animation
Using Mesh Decals Unreal Engine Documentation
Material Blend Modes in Unreal Engine
Faceit : Facial Expressions and Performance Capture - Blender Market